Gamify Your Classroom
Self-paced; No Facilitator; No course credit.
Games are fun, engaging, goal oriented and challenging. They are increasingly influencing our culture and as a result our classrooms. Research suggests that engaged students learn better. How does game design mirror the learning process? What are the characteristics of popular games? How can games help student engagement and achievement? How can game-based learning and gamification be integrated into the curriculum?
Explore the history of games, key elements of game design, so that you can leverage new pedagogies by incorporating game-based learning and gamification into your curriculum. Organized as a game, which includes challenges, levels, rewards and other game characteristics to immerse you in game-based learning.
Game stages include:
– The Beginning
– The Inside Job: Motivation & Purpose
– The Story: Game Design Characteristics
– The Playground: Games in Education
– The Hidden Treasure
– The Creation
After completing this course, you will be able to:
– Understand that Game-based Learning and gamification can present challenges in a classroom;
– Understand that design and experience are ways of integrating game-based learning into the curriculum;
– Evaluate the need for, and use of, game-based learning and gamification in school;
– Identify and evaluate ways in which to integrate game-based learning into a curriculum;
– Evaluate problems and identify various ways to solve them; and
– Reflect on game design and the understand the importance of the narrative.
3-5 hours (approx.) per topic. 18-30 hours (approx) for the complete course.
Who is this course for?
This course is applicable for any K-12 teachers, staff development trainers, administrators, or anyone looking to increase their game-based learning skills and processes.
All references and materials are located online.
|Choose Course Option
Self-Paced – $247.00, Facilitated – $447.00, Heritage – $687.00