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Feb 15, 2016


Create, Capture, Curate: Sharing Student Learning Through Technology

In your classroom, do you:

  • help students build an authentic audience by creating connections with other classrooms and learners around the world so that their learning is shared with an audience who actively participates in a conversation about their learning?
  • encourage students to demonstrate their understanding by creating tutorials (in an app like Explain Everything) and then share those tutorials in an appropriate space, like, where your students are adding value and their experience to an existing global resource?
  • immerse students in a game-based learning environment (with a tool like Minecraft) so that students can virtually explore their learning?
  • curate resources with other teachers and your students using a tool like Flipboard to create a dynamic, constantly updated, relevant and developmentally appropriate “textbook” for your classroom?
  • harness the potential of social media environments by creating collaborative hashtags to connect and share learning with others through a variety of tools like Instagram, Snapchat and Twitter?
  • allow students to create, develop and refine their online presence (or “brand”) through ongoing conversations about digital citizenship and the creation of a central portal for their learning with tools like blogs or websites?

Create, Capture, Curate: Sharing Student Learning Through Social Media

Participants in this new Eduro Learning Institute had a chance to explore all of the above ideas our first international workshop on Feb 13 – 14, held at NIST International School in Bangkok, Thailand!

We wanted to create an event that was specifically tailored to international school teachers, and particularly those in tech-rich schools in southeast Asia, so this event focused on lots of hands-on and active exploration of fun, creative and innovative ways to document and share learning.

“Content/concepts covered through a design cycle framework, size of the group, diversity of group, pacing was great, flexibility of presenters to adjust the schedule according our needs.”

All too often, teacher PD is more of a “do as I say, not as I do” approach – meaning we’re encouraged to change our practices, but the instructor still stands at the front of the room lecturing. So we purposely structured the workshop as if it were a class we would teach – following the MYP Design Cycle framework so that teachers would have a chance to learn like their students.

We had tons of fun working through the stages of the design cycle to:

  • explore examples of innovative learning in the real world
  • conquer mini-challenges for different types of creature, documentation and curation tools
  • collect media through a few adventures around and outside the NIST campus
  • plan our own mini-project as an exemplar for students on Monday
  • create something new using any of the new tools we explored
  • reflect on and unpack the process of being a student in a technology-rich classroom
  • share the completed product in small, grade-level teams for feedback

This structure encouraged teachers to take risks, try new things, and reflect on the process of learning with new tools, including (but not limited to): Snapchat, Vine, Instagram, Twitter, Flipboard, and Facebook.

“I can go to work tomorrow and start using things that I learned this weekend!”

If you want to check out the fantastic products teachers made at this workshop, check out the #eduroccc hashtag on Vine, Instagram and Twitter. You’ll find experiments and tests, finished products and participant reflections!

We are sure this won’t be the last event hosted in southeast Asia, so stay connected with Eduro to find out when (and where) our next workshop will be!

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